About the Game Design category
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2
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March 14, 2019
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Calling the PbtA "moves" moves: A bad move?
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34
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April 16, 2021
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Thinking about a d5 system
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7
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April 16, 2021
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Features and Avoids
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15
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April 16, 2021
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What are you working on right now?
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299
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April 15, 2021
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Uncharted Worlds 2nd Edition - Alpha
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27
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April 14, 2021
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Brindlewood Bay Discussion
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24
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April 13, 2021
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Designing TTRPGs is building a house out of smoke
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14
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April 12, 2021
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What are your favorite new mechanics in FitD hacks?
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5
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April 11, 2021
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Dev Journal - Fantasy World vs Dungeon World - 14 Differences
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41
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April 6, 2021
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Player owned threats
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12
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April 4, 2021
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Ebook RPG and Story Games
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12
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March 30, 2021
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1-2-split
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7
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March 29, 2021
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Sparked by Resistance (Unofficial) Master Post!
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3
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March 25, 2021
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So, how would you "hack" Fall of Magic to add more punch to the freeform scenes?
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15
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March 22, 2021
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Design Journal: Ma Nishtana: Why is this Night Different? - A Passover Rpg
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18
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March 19, 2021
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Game, Story, or Concept?
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3
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March 16, 2021
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Reworking B2 - The Keep On The Borderlands // Design Questions and remarks // spoilers
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33
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March 13, 2021
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What would a triumph with a consequence look like?
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16
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March 10, 2021
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Hearts of Wulin Discussion
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63
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March 9, 2021
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Silver City Legends - A weird west RPG with playing cards
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12
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March 9, 2021
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Need advice on using "Piece of Cake" as term
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7
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March 8, 2021
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Hacking Calamities from Impulse Drive
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3
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March 5, 2021
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Designing Uncharted Worlds 2nd Edition
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179
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March 5, 2021
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Leadtown RPG: A game design diary for an Old West story game
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21
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March 2, 2021
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Rebel Crown Quickstart
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18
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March 1, 2021
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How to randomize?
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12
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February 28, 2021
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Games with a dice qualititive element
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18
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February 27, 2021
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Structuring rules?
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18
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February 21, 2021
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Looking for feedback on a Trust/Betrayal mechanism
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6
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February 18, 2021
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