Game Design


Topic Replies Activity
About the Game Design category 2 March 14, 2019
Working through Spellblades, a GMless game 1 May 22, 2022
Fantasypunk quickstart - could use some feedback! 1 May 22, 2022
What are you working on right now? 411 May 19, 2022
Silver City Legends - A weird west RPG with playing cards 23 May 10, 2022
Crowdsourcing Content for a Sci-Fi Loom 3 May 6, 2022
Who else is designing a Descended From The Queen game? 73 May 6, 2022
Playtesters for Games 16 May 4, 2022
Odds <-> Stakes and Dramatic regulation 14 April 26, 2022
Initiative Systems Deep Discussion 61 April 25, 2022
Stats as "Meters" 9 April 10, 2022
FitD and adjacent systems, but with three axes 16 April 7, 2022
PbtA Mechanics with d10s - improved "ladder" 42 March 22, 2022
The Mixup: When a step back from D&D leads to too many ideas 22 March 21, 2022
DevLog: Offline 2.0 34 March 20, 2022
Normalizing safety mechs w FF RW and Pause 9 March 17, 2022
[Fantasy World] Class Blurb 6 March 14, 2022
Freebooting Venus: Unofficially Completing the Game 23 March 9, 2022
Space Ship Combat for Trophy Gold 4 March 8, 2022
Criteria for prepacked demos 4 March 5, 2022
Can a FitD game have prescribed moves? 11 March 4, 2022
Collaborative writing site 3 March 2, 2022
Writing Platforms with history, versioning and release? 5 March 2, 2022
Post-Masquerade Lovecraftian Setting 4 February 20, 2022
Randomless Narrative Tools - Myriad and Marauder 40 February 18, 2022
Applying the MDA model to TRPGs 6 February 9, 2022
How do you handle project management in your game design? 3 February 3, 2022
Brindlewood Bay Discussion 27 January 31, 2022
Hex Ed - Hex Flower online talk 4 January 30, 2022
Thinking about game design: questions and statements 16 January 30, 2022