Game Design


Topic Replies Activity
About the Game Design category 2 March 14, 2019
Uncharted Worlds 2nd Edition - Alpha 55 July 25, 2021
Cards as tiles 11 July 21, 2021
What are you working on right now? 316 July 20, 2021
DevLog: Offline 2.0 14 July 17, 2021
Linguistics game 6 July 15, 2021
How to promote an indie RPG? 26 July 14, 2021
Reworking B2 - The Keep On The Borderlands // Design Questions and remarks // spoilers 39 July 9, 2021
Spitballing Hillfolk 7 June 26, 2021
Freebooting Venus: Unofficially Completing the Game 18 June 23, 2021
Star Trek: Deep Space Nine but Fantasy 10 June 17, 2021
Death save system 5 June 16, 2021
Tooling: About to start my book using LaTex. Good Idea or No-Go? 54 June 12, 2021
Close Combat move design for Wyld 8 June 10, 2021
Burglary 6 June 7, 2021
There is a Caravansary hack for Trophy Gold? 3 May 28, 2021
Game Development for Wyld 5 May 27, 2021
Where failure is the default state for an action 39 May 24, 2021
Alternative Magic System for WoDu 7 May 23, 2021
Player owned threats 13 May 18, 2021
Calling the PbtA "moves" moves: A bad move? 51 May 18, 2021
Formatting Cards for "Spells with Character" a RPG system for learning how to spell in Japanese 7 May 11, 2021
PbtA Mechanics with d10s - improved "ladder" 15 May 10, 2021
Generic conflict resolution Apocalypse World style 12 May 7, 2021
Targeting Longer Campaign Length in a PbtA Hack 18 May 6, 2021
Experimental playtesting project 10 May 1, 2021
Leadtown RPG: A game design diary for an Old West story game 26 April 26, 2021
Thinking about a d5 system 7 April 16, 2021
Features and Avoids 15 April 16, 2021
Brindlewood Bay Discussion 24 April 13, 2021