Game Design


Topic Replies Activity
About the Game Design category 2 March 14, 2019
Rebel Crown Quickstart 5 February 16, 2020
What are you working on right now? 154 February 16, 2020
Designing for Gamefeel 15 February 14, 2020
Demagogues in the Vincity (Igor Horst's houserules for "Dogs in the Vineyard") 21 February 1, 2020
Seeking Feedback - Hesitation at the Gate 18 February 10, 2020
Designing Uncharted Worlds 2nd Edition 91 February 9, 2020
Who else is designing a Descended From The Queen game? 47 February 9, 2020
Experimental playtesting project 9 February 9, 2020
Crisis / Escape design that I've kinda abandoned 4 February 9, 2020
Rooted in Trophy Thread 6 February 7, 2020
Goblinville: Flow of Play 6 February 7, 2020
Brindlewood Bay Discussion 7 February 6, 2020
The Root of All Our Troubles: A Technique for Starting Your Session and/or a Party Game 5 February 2, 2020
What are your favorite worldbuilding mechanics? 21 February 1, 2020
Solo play, the Czege Principle and oracles 18 January 30, 2020
Hearts of Wulin Discussion 58 January 24, 2020
Tooling: About to start my book using LaTex. Good Idea or No-Go? 36 January 2, 2020
Seeking Feedback: PBTA game set in a ancient civilization on the brink of collapse 4 January 19, 2020
Internationalisation companies? 5 January 19, 2020
I made a chef based class for Dungeon World and would love some feedback 7 January 18, 2020
The Pool, Powered by the Apocalypse 8 January 16, 2020
Asking about binding preferences for indie games 5 January 14, 2020
Language as mechanic 14 January 13, 2020
[Input wanted] The Fall of Men - a 1000-word RPG 6 January 10, 2020
How can I make the most of a play test? 5 January 7, 2020
Looking for Feedback: Candlelight, a Rooted in Trophy game 7 January 5, 2020
Examples of Good Setting Design as Game Design 30 January 4, 2020
Character Sheet Feedback 9 January 2, 2020
A Couple of Moves for a Time-Travel Game Maybe? 3 December 30, 2019