Organizing Lines and Veils Through a TV Program Rating System?
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13
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June 9, 2022
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Working through Spellblades, a GMless game
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8
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June 1, 2022
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An advancement system - Merging two pieces of MOSAIC Strict
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3
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June 1, 2022
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Silver City Legends - A weird west RPG with playing cards
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27
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May 27, 2022
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Odds <-> Stakes and Dramatic regulation
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14
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April 26, 2022
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Stats as "Meters"
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9
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April 10, 2022
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FitD and adjacent systems, but with three axes
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16
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April 7, 2022
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The Mixup: When a step back from D&D leads to too many ideas
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22
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March 21, 2022
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DevLog: Offline 2.0
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34
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March 20, 2022
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Normalizing safety mechs w FF RW and Pause
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9
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March 17, 2022
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[Fantasy World] Class Blurb
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6
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March 14, 2022
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Freebooting Venus: Unofficially Completing the Game
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23
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March 9, 2022
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Criteria for prepacked demos
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4
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March 5, 2022
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Can a FitD game have prescribed moves?
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11
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March 4, 2022
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Collaborative writing site
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3
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March 2, 2022
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Writing Platforms with history, versioning and release?
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5
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March 2, 2022
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Post-Masquerade Lovecraftian Setting
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4
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February 20, 2022
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Randomless Narrative Tools - Myriad and Marauder
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40
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February 18, 2022
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Applying the MDA model to TRPGs
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6
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February 9, 2022
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How do you handle project management in your game design?
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3
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February 3, 2022
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Hex Ed - Hex Flower online talk
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4
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January 30, 2022
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Thinking about game design: questions and statements
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16
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January 30, 2022
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Gamifying Music Creation
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7
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January 29, 2022
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Games with a dice qualititive element
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20
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January 29, 2022
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PbtA Advancement - on a Miss vs Highlighted Stats
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14
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January 22, 2022
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Uncharted Worlds 2nd Edition - Alpha
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76
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January 19, 2022
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Working on a conflict resolution system
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18
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January 18, 2022
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Enchanting Mundania
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1
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January 7, 2022
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OpenD6 Rules
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5
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January 3, 2022
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Another move idea for fantasypunk
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7
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January 3, 2022
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