Game Design


Topic Replies Activity
Hex Flower dungeon in the style of "In The Heart Of The Sea" 25 August 25, 2020
Maintaining your working documents 12 August 19, 2020
Demagogues in the Vincity (Igor Horst's houserules for "Dogs in the Vineyard") 23 August 13, 2020
Mechanically defining a scene as a unit of play 33 August 10, 2020
Designing for Gamefeel 32 August 7, 2020
Feedback Request: Core Mechanics & Basic Moves for Cosmic Resistance 1 July 28, 2020
One-Page RPG Jam (Aug 2020) 9 August 4, 2020
Rooted in Trophy Thread 10 July 29, 2020
Was it my playtest or just me? 13 July 28, 2020
Gateway RPGs in different countries 15 July 23, 2020
Looking for Input on My Card Game 8 July 19, 2020
Any love for In a Wicked Age? Where is its heritage? 17 July 10, 2020
Game design with 4-up printing 10 July 9, 2020
Skyworld a PBTA game 11 July 9, 2020
The Rise and Fall of [INSERT NAME] 9 June 30, 2020
Games based on existing (non-RPG) settings? 10 June 28, 2020
Designing PbtA without Harm or HP 49 June 20, 2020
Time Force - Save the World! Change the Past 2 June 18, 2020
[ICRPG] more encounter archetypes 1 June 8, 2020
Hearts of Wulin Discussion 60 June 9, 2020
Moves using chosen attribute 18 June 4, 2020
OSE Monster design 5 June 3, 2020
Sample game in the/as a manual 5 June 2, 2020
Leadership in Belonging Outside Belonging 3 May 31, 2020
Covid-19 Financial Aid for RPG Creators 1 May 27, 2020
Design Journal: Packing Heat 2 May 16, 2020
Alien and the Power of Asymmetrical Rules 37 May 4, 2020
Games about grief and loss? 17 April 30, 2020
I Need help getting closer to a distributed GM game system 39 April 26, 2020
Traitor type mechanics in an rpg? 18 April 25, 2020