Game Design


Topic Replies Activity
Dice simulator for opposed contests [Solved] 3 March 29, 2020
Defying Danger, the RPG 2 March 27, 2020
Card Math Question 8 March 26, 2020
Galaxies in Peril (Worlds in Peril redesign) 4 March 26, 2020
Hearts of Wulin - March 2020 Playtest Materials 5 March 13, 2020
Conditions and jumping timeframes: A temporal conundrum 11 March 3, 2020
Some Moves for a Game About Playing Monsters I Will Probably Never Finish 1 March 3, 2020
I made a chef based class for Dungeon World and would love some feedback 9 March 3, 2020
In Orbit - A confrontational roleplaying game about being trapped in space 14 February 27, 2020
Gamifying Music Creation 6 February 20, 2020
What are your favorite worldbuilding mechanics? 22 February 19, 2020
Experimental playtesting project 9 February 9, 2020
Crisis / Escape design that I've kinda abandoned 4 February 9, 2020
Goblinville: Flow of Play 6 February 7, 2020
The Root of All Our Troubles: A Technique for Starting Your Session and/or a Party Game 5 February 2, 2020
Solo play, the Czege Principle and oracles 18 January 30, 2020
Seeking Feedback: PBTA game set in a ancient civilization on the brink of collapse 4 January 19, 2020
Internationalisation companies? 5 January 19, 2020
The Pool, Powered by the Apocalypse 8 January 16, 2020
Asking about binding preferences for indie games 5 January 14, 2020
Language as mechanic 14 January 13, 2020
[Input wanted] The Fall of Men - a 1000-word RPG 6 January 10, 2020
How can I make the most of a play test? 5 January 7, 2020
Looking for Feedback: Candlelight, a Rooted in Trophy game 7 January 5, 2020
Examples of Good Setting Design as Game Design 30 January 4, 2020
Character Sheet Feedback 9 January 2, 2020
A Couple of Moves for a Time-Travel Game Maybe? 3 December 30, 2019
Favorite maps in RPGs? 29 December 30, 2019
Maze Rats and Hot Springs Island fused together with revised rules, three broad archetypes, and 72 backgrounds for an open table experience 2 December 29, 2019
Making A TableTop RPG 8 December 27, 2019