Game Design


What do you want from a game setting? ( 2 ) (37)
Making a PbtA Game Where Everybody Fights (6)
Open Design: ZIGGURATTI ( 2 3 4 ) (64)
Inventory System for Homebrew World (a DW drift) (2)
Folklore and Fable Inspiration for Big Bad Jam? (8)
Initiative Systems Deep Discussion ( 2 ) (32)
One project, or many designs in tandem? (8)
Basic Structure of an RPG? (9)
Overdrawn draft: a method for rapid concepting (3)
Secrecy - pros and cons (11)
Anyone had experience in card printing in the UK? (1)
Learning spatial design from Zelda: Breath of the Wild (17)
Feedback - secret agendas (11)
On Zine Formats (10)
Simultaneous crowdfunding? (5)
Deranged: Wide Long Con (3)
Character Advancement vs. Style of Play (6)
Modules and Adventures in Indie Design ( 2 ) (30)
Is there a space for my game? (6)
Cultural Bias in Design (6)
Merit Badges for Games (17)
Designing PbtA without Harm or HP (15)
The RPG scene in Korea (14)
Resources for Publishing (2)
Design Ramblings: Designing from the Ludonarrative Hip (4)
Big Game/Micro-Zine: Mapping Kinder Scout (4)
Favorites and alternative social moves? (17)
Letter Larping - designing for success (7)
What's the best way to write a skills challenge? (17)
How To Make RPG Books More Readable? ( 2 3 ) (49)