Today on the blog I talk a little about @Auzumel_S’s hack of Blades in the Dark for our anime cyber-ninja setting, Neo Shinobi Vendetta. Actually I talk about it super little because I’m more interested in the cool mission table I made up for it.
I’ve embraced table-building to sublimate my trad impulse for session prep. It has several benefits. You don’t have to think that hard-- you’re just formalizing your brainstorming. Like I have no idea right this second what Hyper-Dimensional Passcoding or Primal Regression Fields are but I will eventually. Making randomizers doesn’t take that long, and you can split them into multiple tables. Time spent creating these is time you’re not fretting about plot and direction. Most importantly, table-building offers low-investment, high payoff work. You can use them for the length of a campaign.
Anyway, tonight’s our fourth session of five for NSV. The post has a link to the draft character keeper if you want to take a look.