I’m a fan of PARANOIA and the darkly humorous nature of that game; however, I wanted to try a different setting other than good old “Alpha Complex”. And I also gotten bored with the dystopian genre…so instead, I have players participate in defending a utopia, a la Alpha Matrix (disclaimer: I maintained the Alternate Alpha Complexes website and wrote up that “Alpha Matrix” page), while using the “Lasers and Treason” rules to help tie everything together.
Arguably, the AGI Federation itself could be described as “The Matrix (or a utopian version of it) from the perspective of the Agents tasked with defending it”. It’s a decent place to live, where everyone’s happy and enjoying their lives. You’re not the ones enjoying it though - you’re the Transhuman police officers trying to protect it from various external and internal threats…and the AGIs themselves are arguably also threats as well. Well, officially anyway…you might be covertly working for external and internal threats. And, worse, the AGIs know they’re also in a simulation and know that Players are out there ruining their plots with their mysterious “mutant powers”…so you need to be extra-careful.
So here’s the Google Doc with info about the setting and some introductory rules. I look forward to feedback about it before I begin playtesting it: