I’m into simplification of weapons rules. Instead of using many different dice and modifications for different weapons, I prefer the likes “small weapons 1d4”, “medium does 1d6” l and so on (just a example).
But the best thing of this simplification, for me, is that the player still have to think about his weapon of choice: a hammer can’t chop a tree, a a mace can’t prick a jewel from a idol and so on.
But I do believe it’s best if the DM creates some situations that allows players to exercise this. What are your thoughts about this subject? The many uses for weapons besides damage?