This is been a major challenge. For me, gathering a bunch of people, or getting somebody else to do so, has always been hard. Since social distancing has become the universal law, it’s been even harder.
With this type of work, you can’t pay playtesters, because when the games finally come out they are either razor-thin margins or PWYW.
I have had some success running things over Discord, but it’s painful and hard to organize. I’ve sent out a dozen playtest packets for a game I’m working on currently but I have no faith the game will hit the virtual table.
The biggest reason: “I’d playtest this with my group, but with Coronavirus we can’t meet.”
How have you gone about finding testers, and do you have plans for changing how you test longterm?