From The Room In The Tower - an interrogative story game for two players

I’ve just published From The Room In The Tower on Itch - it’s a simple two-player story game about the conversations between a captor and their captive. It plays out as a series of conversations over varying spans of time during which both Captor and Captive have a chance to further their goals using a simple resolution system based on the prisoners’ dilemma.

It works well standalone or as game to play out with a captured character as part of a campaign.

Find it on itch here: From The Room In The Tower

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