I’m looking for games with a dice qualitative element.
What I mean as a „qualitative”?
In traditional games, when you roll the dice, you want to answer the question „does my character succeed in doing their task”. Sometimes, when you roll particular result, you have extraordinary success, great defeat. In Numenera, when you roll „1”, Game Master introduces free GM’s intrusion.
But I’m looking for games, in which a specific result adds something in the fiction, independently of Game Master and players.
Something like fate cards in Archipelago - „Yes, but you earn a new enemy”.
Or like „Alone in the Stars”, where a specific card tells you what happened.
Can you recommend me any titles?