I hope you don’t mind my first post being a cry for help, but I’m in need of some assistance.
A little background about my situation. I’m currently beginning what will presumably be a campaign of Impulse Drive with some friends. I have some PBTA experience having run approximately 7 or 8 sessions of The Sprawl and several months worth of a Dungeon World campaign. I felt The Sprawl was a great fit and I felt I had a pretty good grasp on the system and its intended flow and how it wanted to be played, but my results with Dungeon World never quite felt like I was doing it correctly. Full disclosure: I come from a pretty trad background with plenty of D&D, some Vampire, Shadowrun, etc., and I admittedly struggled with DW. Not in the mechanics, but in the collaborative nature of PBTA games in general. I feel like I have a hard time letting go as a GM and the lack of prep with these games makes me anxious.
With The Sprawl, I tried to play it to the letter, with plenty of world building and player input regarding the corps and leading, player focused questions, etc, but I feel like Impulse Drive is a different beast. I admittedly have a bad tendency to trad DM my way through formulating out an elaborate plot (a mistake I unfortunately committed with DW), and I’m trying to avoid doing that with Impulse Drive.
So my question to you all is, how much plot prep do you allow yourselves to indulge in when it comes to designing a campaign for a PBTA game. In true PBTA fashion, I have had a sort of session zero with my players, asked a bunch of leading question, and I intend to use everything they’ve given me to some degree or another, but I’m worried that I’m already connecting all the dots with the NPCs and character hooks they’ve given me and I’m having a hard time resisting the urge to run with it. If I’m to understand correctly, I should be playing to find out what happens and drawing maps and leaving blanks. I get all of that, and I’m not assuming what the players will be doing, and I feel my notes reflect that, but I have already begun jotting down some fairly elaborate notes with big picture, end game plot stuff and something about that feels like I’m doing something very wrong.
Please bestow your guidance, Gauntlet Community!