I’ve had a great deal of fun - and great deal of success - running Monsterhearts campaigns for non-gamers now, over the last decade or so.
However, for a long time I struggled with the genre. Worse yet, I didn’t want to leave players floundering. So I made myself a tool, and it’s become my secret weapon for playing the game. It’s been tremendously engaging and satisfying, and I’ve used to jump-start three full-fledged M<3s campaigns by now.
It’s a Fiasco-style playset I wrote specifically for Monsterhearts, with slightly modified procedures.
Simply throwing it down onto the table gets people’s attention, and they usually want to play immediately! (“What’s that?!? I want to play!”)
Some of the playset doubles as a random generator during play, as well (for instance, to create a new classmate, I’ll often just roll up a Reputation for them).
I’ll share it here, in case someone else can get the same joy out of it that I have!