I played in a Monsterhearts one-shot focused on investigating some disappearances/deaths, and the mechanics encouraged interesting gameplay.
Monsterhearts has only one basic move for directly learning things (Gaze Into the Abyss). Also, the only mechanical way to get someone to reveal information is Pulling Strings, which you primarily gain through Turning Someone On or Shutting Someone Down.
This lead to the PCs relying on magic senses or on somehow provoking NPCs into giving them a String. I think the mechanics gave the story an interesting flavor that suited teenagers who are probably in way over their head.
I liked seeing how Monsterheart’s interpersonal-drama focused mechanics dealt with investigation stories.
Have other people played out mysteries/investigations in Monsterhearts? What were your takes on the experience? Any tips, tricks, or takeaways?