I’m an old hand from the Forge and Story Games communities. I’ve been running RPGs since 1981 or so, dabbling in game design since 1985, editing other people’s games for ten years or so, and publishing small gaming supplements for the last couple years. I’ve played a wide range of games. These days, I mostly play “old school” games like D&D and Traveller, informed by all the techniques I’ve learned from story games over the last two decades.
I love talking about game theory, game design, D&D house rules, and setting creation. My white whale projects are:
- Towerlands, a fantasy setting that is a parallel universe to medieval Hungary and Slovakia
- Main Sequence, a dark cyberpunk SF setting for Traveller / Cepheus Engine
- a fantasy RPG based on the “signal and noise” dice system I used for my Verge cyberpunk RPG years ago
I attend a handful of gaming conventions every year, including:
- Dreamation (Morristown, NJ, in February)
- Camp Nerdly (Prince William Forest Park, VA, in May)
- TravellerCon USA (Lancaster, PA, in October)
- DEXcon (Morristown, NJ, in July) – somewhat infrequently
I live in the Baltimore, Maryland (USA), area and semi-irregularly attend live gaming events at Drinking & Dragons, currently hosted at R HOUSE in Baltimore once or twice a month.
I’m married, no kids, two cats (probably four by Christmas). I lead a software group for a financial publishing company; five years ago, I was a full-time software developer and software architect. I play a bit of chess online as a low-rated patzer. I’m also interested in music theory, physics, linguistics, and psychology. My amazing wife is a NYT bestselling author of historical fiction and women’s fiction.