My regular group is playing a game of Dogs in the Bark, and the players have collaboratively decided on wanting to run a gang of crime-solving dogs.
The problem is that the core loop of BitD assumes that you’re 1) invested in faction play 2) looking to upend the status quo by expanding your turf and 3) invested in your gang. All of this goes out the window with crime-solvers, and the players and I agree that a lot of the mechanics feel superfluous.
We’re hoping to port these characters over to a rules-lite narrative system. The key criteria are 1) flexible enough to port over these character concepts 2) has a core loop of crimefighting / mystery solving.
Does anyone have good recommendations? It’s not a long-term game, so the lighter the rules the better.