I’ve been working on a platform for easily playtesting storytelling games, with content managed in from Google Sheets. I launched it last week and it’s called Story Synth: https://storysynth.org
It already works for several game formats, including For the Queen and The Quiet Year. You can add your custom content by pasting a link to a spreadsheet; no coding needed. There’s more info, including how-to guides, on the About page.
My goal for Story Synth is to lower the bar to designing and testing games. There are three main ways to use it:
- Running a playtest by pasting in a spreadsheet link
- Publishing your game through it (requires some code)
- Hacking it to add your own mechanics (lots of code)
Also – here’s a video tour
I’m happy to answer any questions and am especially keen to hear feedback and feature requests as I continue building out the platform!