Ever since you donned the cape, you’ve worked alone. Partnership isn’t your thing. A sidekick? A student? A “guy in the chair?” They’d just get in the way. Imagine you had a partner when you went after Doctor Virus or Miss Cellany or The Devastation Duo: they would have cramped your style! Yes, you always worked alone.
But that was before. Before this moment, which happens to feature you lying in a bloody mess on the roof of an abandoned building, three members of the Roving Raptors standing over you. They cackle or squawk or whatever. Conniving Condor and Falcon Furious take to the sky. Maybe they’re done with you? But no. The Osprey extends his talons and grabs your limp form, taking to the air. He gonna drop you. You know it. The roof pulls away fast, at a sickening angle, and then goes out of sight, only the street below. And then you’re falling.
You await the impact of concrete, but it never comes. Instead you find yourself on a glider, Captain Wonder at the controls. She gives you a little salute and revs the engine, made from alien tech she recovered 10 years ago. Everyone knows her story. She flips a switch and eases a control forward, and the glider pursues the murder bird villains.
You sit up, painfully, and with a groan. She turns to look at you, and you manage to squeeze out between gritted teeth, “I work alone.”
Captain Wonder turns back to the controls with a snort. “Sure you do, champ. Sure you do.”
Team-Up is a game about unlikely superhero team-ups. It’s about building trust, overcoming differences, and taking down the big boss.
This is a playtest of a game currently in development. If you don’t like testing unpolished systems, do not sign up for these sessions. To paraphrase Jammi: the game might not work as expected, but I will try to make sure everyone has fun.
System : Team-Up - Playtest (PbtA)
Schedule : 5 Tuesdays in September x 2.5-hours/session
Breaks : 2 five-minute breaks
Tone : Comic Book Superheroes; Cartoon Violence; Witty Banter
Venue : GM’s Zoom
Recording : Yes, but made public only if consent by all the players
Attendance : Joining all five sessions is ideal but not required
Safety : Lines & Veils, X-Card, any others suggested by the players
This game will follow the Gauntlet Community Code of Conduct
Wednesday, September 2, 2020 12:00 AM → Wednesday, September 2, 2020 2:30 AM Session 1
Wednesday, September 9, 2020 12:00 AM → Wednesday, September 9, 2020 2:30 AM Session 2
Wednesday, September 16, 2020 12:00 AM → Wednesday, September 16, 2020 2:30 AM Session 3
Wednesday, September 23, 2020 12:00 AM → Wednesday, September 23, 2020 2:30 AM Session 4
Wednesday, September 30, 2020 12:00 AM → Wednesday, September 30, 2020 2:30 AM Session 5