I’m most of the way through the Veil (Thanks Veil Inheritance Kickstarter!) and really loving it. I especially love the quotes and the art to really inspire me to color the world. And the playbooks are amazing. They informed me about the setting so well that I realized that that is what playbooks for any PBTA game ALWAYS do.
I am so jacked to a) go read more Cyberpunk and b) play this game.
Questions for the group here:
I’d love to listen to some AP - suggestions?
I’m not exactly grokking the way Alleviate works in play. Or maybe I’m not grokking the way a move connects to the fiction. Or maybe it’s actually as simple as it seems - if the protagonist does a move that keys off of MAD, then the fiction that follows is in some way angry, wrathful, pissed etc. Is it really that simple? (Please say yes )
Finally - I’m thinking of putting together in another thread an Appendix N for Cyberpunk games like this one. Any interest in such a thing?
Thanks in advance.