Trophy Expansions


#1

Has anyone expanded the options for Trophy character sheets? More occupations, backgrounds, rituals, and drives? I love this system and want to bring it to my students’ game group, but there’s over 10 of them and I want to bring some more options to the table. This is a beautifully flexible and simple game mechanic.


#2

Every issue of Codex since Dark 2 (where Trophy premiered) has these exact sorts of expansions.

I think @jesseross and @JimLikesGames could give some insight into how they approached creating those additional backgrounds, etc.


#3

Thanks so much for the kind words, @Shortaaron! I’ve been compiling a list of all the character options (as well as the incursions) to date here.

In terms of making new occupations, I think most anything is on the table. If you can see them as a person desperate enough to go into the forest, they should work. For backgrounds, you have a bit more flexibility, and that’s where I like to put more strange skills.

For rituals specifically, I like to focus on things that aren’t built for combat and that provide some real possibility for backfiring or making things worse, Channel being a great example of that.

I hope that helps, and when you make your own, I’d love to see them!


#4

Geeze. How the hell did i miss these?! This is perfect, thanks! I’ll keep you posted.


#5

Every new issue of Codex expands Trophy (and will do so for the foreseeable future). The base game is just the start!


#6

For what it’s worth, I’m working on a Spire-based skin for Trophy in which Drow compete in a kind of blood match to reach the Heart. I love both these things right now.


#7

One thing to note about the backgrounds is that there’s two elements there: the thing they used to do, and the reason they CAN’T do it any more. Not just won’t do, but why they are proscribed from doing so by their government/society/social group, and it’s always best if that reason is as much of their own making as possible.