The ramshackle village of Kormoran’s Wheel sits between Fort Duhrin and the heart of old Kalduhr, just inside the edge of the forest. The residents of the Wheel make a healthy profit on the poor planning of the many treasure-hunters that pass through. It’s said that nearly anything can be acquired here, though those purchases are often of questionable quality or otherwise… strange.
@jasoncordova and I are putting together a standalone book for the Trophy RPG (the game and its many expansions are currently featured in each new issue of Codex). One of the things we’re going to do with this book is include numerous tables that help flesh out the world Trophy takes place in. Keeping with the spirit of Trophy as a community project, we’re going to be crowdsourcing many of the elements that go into these tables. We already have a number of these crowdsourcing threads underway, any of which you can still contribute to. They can be found in this master list:
For this installment, we’re exploring the rough-and -tumble tent city of Kormoran’s Wheel. We’re looking for one type of contribution:
The strange vendors of Kormoran’s Wheel, and the even stranger items they sell
NOTE: Please avoid anything that feels like sexual predation or that is misogynistic in nature. We won’t print such things.
You can submit as many entries as you wish. By submitting here, you agree to let us use your contribution in the Trophy standalone book and PDF (you will be credited as a contributor). Submissions should be fairly brief (just a few sentences). Here are some examples:
“Eboj the cordage-maker can supply you with as much rope as you need, and his rope is the cheapest available in the Wheel. However, it’s interwoven with a very particular ochre thread that comes from vines found deep in the woods. This thread only serves two masters: Eboj, and the forest Kalduhr.”
“The Fair Lady offers various tinctures and herbal compresses for dealing with injuries that occur far from the healing hands of a doctor. Her remedies are harvested not from her gardens, or even from the forest, but from the oozing, otherworldly funguses growing on the five faeborn she keeps drugged and caged in the root cellar under her cottage.”
“Though very few return from the forest, stories of those who do tell of the small idols they have carried with them through their journey. These pocket gods come from only one place: The Sisters’ Brother, a temple and clayworks. The proprietor—a goblin simply called ‘Brother’—is a true artist, and will offer to whisper a special blessing from your god just for you into a pocket-sized, hollow clay doll. It will not come without a sizeable ‘donation’ to his temple.”