Disclaimer: I love a lot of OSR and PbtA games, but I’m tired of reading so many games with so many things in common system-wise.
To me, reading Blades in the Dark last year was very refreshing. Even though lots of things can be seen as PbtA-like (like the whole failure/partial success/success mechanic for tests), there are a lot of new interesting mechanics (although I assume I might get burnt-out on those when I start reading other Forged in the Dark games…). I also loved Dream Askew/Dream Apart for the same reason (still reminds me of PbtA, but is diceless, GMless, and includes “playbooks” for aspects of the world).
What are recent games you’ve read that build on more “modern” game design and diverge from the PbtA and OSR scenes? What is exciting about those games?